Ages 6 to 18

Give a child something to build, and they will teach themselves the rest.

Weekend and holiday classes in Jimeta-Yola, in groups small enough for every child to be noticed. They write code, they make something that works, and at the end of the programme they stand up and present it.

A young girl presenting her Scratch project on a screen at Toko Academy

The programmes

Two classes, running now.

A child assembling a robotics kit during a Toko Academy weekend class

Kids Weekend Coding Classes

Fun, interactive coding classes for children ages 6-16. Learn programming through games, animations, and creative projects.

Ages
6-16 years
Runs
Saturdays & Sundays
  • Scratch Programming
  • Block-based Coding
  • Game Development
  • Creative Projects
  • Small Class Sizes
  • Experienced Instructors
Enrol in this class
A child working at a computer in the Toko Academy training room in Yola

Computer Based Training (CBT)

Comprehensive computer literacy program for ages 8-18. Develop practical IT skills and prepare for computer-based examinations.

Ages
8-18 years
Runs
Flexible weekday & weekend options
  • Computer Fundamentals
  • Microsoft Office Suite
  • Internet & Email
  • Typing Skills
  • CBT Exam Preparation
  • Digital Literacy
Enrol in this class

The path

From blocks at six to Python at sixteen.

Children join wherever they are and move up when they are ready, not when the calendar says so.

  1. Ages 6–9

    Foundation

    Getting comfortable with a computer, then straight into visual programming with Scratch. The work is creative on purpose — at this age, confidence is the curriculum.

  2. Ages 10–13

    Intermediate

    Bigger Scratch projects, the beginnings of web development, and the digital literacy that school assumes but rarely teaches.

  3. Ages 14–18

    Advanced

    Text-based programming in Python, web and mobile development, and preparation for professional certifications. By this point it is career readiness, not play.

A young learner working at a laptop in a coding class

Why parents enrol

What a Saturday morning here is for.

Every trainer working with children is bound by our safeguarding standards and code of conduct. Read how we keep children safe.

It is genuinely fun
Games, animations and things that move. Nobody has to be persuaded to come back.
Problem solving
Code does not accept "nearly". Debugging teaches patience that transfers to everything else.
Creative work
They build their own games and stories rather than completing somebody else’s worksheet.
Small classes
Group sizes kept small enough that no child spends a term quietly lost.
It grows with them
An age-appropriate path from blocks to Python, with the same instructors along the way.
Confidence
Finishing something difficult, then standing up and explaining it to a room.

Before you ask

The four questions we get most.

Is prior computer experience required?
None at all. Every programme starts from the beginning and builds up, and children who have never used a keyboard are exactly who these classes are written for.
What equipment does my child need?
For online classes, a computer or laptop and an internet connection. For in-person classes at Jimeta-Yola, we provide everything.
How are classes structured?
A short explanation, guided practice, then independent project work. Children spend most of the session with their hands on the keyboard.
Will my child receive a certificate?
Yes — a certificate on successful completion of each programme level.

Bring them to a class.

Tell us your child’s age and we will point you at the right group — or come and watch a session before you decide.

A child presenting a finished project to parents at a Toko Academy showcase